The rendering mode of Shadowmask.
Set whether static shadow casters should be rendered into realtime shadow maps.
See Also: QualitySettings.shadowmaskMode, QualitySettings.shadowDistance.
Shadowmask | Static shadow casters won't be rendered into realtime shadow maps. All shadows from static casters are handled via Shadowmasks and occlusion from Light Probes. |
DistanceShadowmask | Static shadow casters will be rendered into realtime shadow maps. Shadowmasks and occlusion from Light Probes will only be used past the realtime shadow distance. |