Version: 2017.2

BuiltinShaderType.DeferredReflections

Cambiar al Manual

Descripción

Shader used for deferred reflection probes.

When using deferred shading, reflection probes are rendered in "deferred" way by default. All deferred objects in the scene get per-pixel reflection probes that are calculated using this shader.

When setting deferred reflections shader to "disabled" (BuiltinShaderMode.Disabled), reflection probes are done in per-object way, similar to how forward rendering computes them.

See Also: GraphicsSettings.SetShaderMode, BuiltinShaderMode, Graphics Settings.