Version: 2017.1

Descripción

Convierte un Vector4 a Vector3.

Los Vector4s pueden convertirse implícitamente a Vector3 (w se descarta).

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { // Shader vectors are always Vector4s. // But the value here is converted to a Vector3. Vector3 value = Vector3.one; Renderer renderer = GetComponent<Renderer>(); renderer.material.SetVector("_SomeVariable", value); } }