Version: 2017.1


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public void SetComputeFloatParam (ComputeShader computeShader, string name, float val);


computeShader ComputeShader to set parameter for.
name Name of the variable in shader code.
val Value to set.


Adds a command to set a float parameter on a ComputeShader.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in the passed ComputeShader.

See Also: DispatchCompute, SetComputeFloatParams, SetComputeIntParam, SetComputeVectorParam, SetComputeTextureParam.