Version: 2017.1

UnityEventTools.AddFloatPersistentListener

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public static void AddFloatPersistentListener (Events.UnityEventBase unityEvent, UnityAction<float> call, float argument);

Parámetros

unityEvent Event to modify.
call Function to call.
argument Argument to use when invoking.

Descripción

Adds a persistent, preset call to the listener.