Version: 2017.1
public Animations.AnimatorState AddMotion (Motion motion);
public Animations.AnimatorState AddMotion (Motion motion, int layerIndex);

Parámetros

motion The Motion that will be in the AnimatorState.
layerIndex The layer where the Motion will be added.

Descripción

Utility function that creates a new state with the motion in it.

The state asset that is created is added as a sub asset of the state machine to which it is added. This function pushes an Undo operation.