cam | 要为其设置缓冲区的摄像机。 |
type | 要设置的缓冲区的类型。 |
buffer | 要设置的缓冲区。 |
x | 缓冲区中视口的 X 偏移。 |
y | 缓冲区中视口的 Y 偏移。 |
width | 缓冲区中视口的宽度。 |
height | 缓冲区中视口的高度。 |
使用此方法可为摄像机设置给定类型的缓冲区。这允许 VFX Manager 使用缓冲区。
在自定义可编程渲染管线中,此缓冲区允许 VFXManager 使用摄像机的缓冲区行为,例如深度碰撞。 缓冲区在下一帧的 VFX 更新期间必须可用。 要查询是否需要缓冲区,请调用 VFXManager.IsCameraBufferNeeded。
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