tileX | 区块 X 坐标。 |
tileY | 区块 Y 坐标。 |
miplevel | 纹理的多级渐进纹理级别。 |
data | 区块原始像素数据。 |
使用原始像素值更新稀疏纹理区块。
此函数的行为像 UpdateTile,不同之处是传入的数据需要采用最终纹理格式。此函数对于压缩的稀疏纹理非常有用,在这种情况下,需要加载已经预压缩的区块数据。
另请参阅:UnloadTile、UpdateTile。
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