scene | 要关闭/删除的场景。 |
removeScene | 用于指示场景是否应在关闭后删除的 Bool 标记。 |
bool 如果关闭/删除该场景,则返回 true。
关闭场景。如果 removeScene 标志为 true,则关闭的场景还将从 EditorSceneManager 中删除。
using UnityEngine; using System.Collections; using UnityEditor.SceneManagement; using UnityEngine.SceneManagement;
public class ExampleClass { void Example() { EditorSceneManager.CloseScene(SceneManager.GetSceneByName("Title Screen"), true); } }
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