long The size of the managed heap.
返回托管内存的预留空间大小。
当分配的托管内存总量超过当前的预留数量时,此值将增加。
托管分配的预留空间大小也会影响垃圾回收器的运行频率,以及收集垃圾所需的时间。堆越大,所需的时间越长,但运行的频率越低。
Note: This API is available even when the rest of Profiler class is not available (ie, in release builds).
using UnityEngine; using UnityEngine.Profiling;
public class ExampleClass : MonoBehaviour { void Update() { Debug.Log("Allocated Mono heap size" + Profiler.GetMonoHeapSizeLong() + "Bytes"); } }
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