buildTarget | The NamedBuildTarget. |
为指定平台设置应用程序标识符。
构建输出中应用程序标识符的位置取决于平台构建目标。
在 iOS、tvOS 和 Mac OS X 平台上,标识符会写入到 info.plist 文件中的“CFBundleIdentifier”字段。构建 Unity 项目时,系统会在构建输出文件夹中创建并放置该文件。
此外,在 Mac OS X 上,Xcode 构建过程结束后,可在 final .app 文件中的 info.plist 文件找到 Bundle ID。
在 Android 上,将此标识符保存在 AndroidManifest.xml 文件中的“package”字段。
BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.
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