描述应保持可见性和距离的一组包围球体。
enabled | 暂停剔除组执行。 |
onStateChanged | 设置在球体的可见性和/或距离状态已改变时将调用的回调。 |
targetCamera | 将 CullingGroup 锁定到指定摄像机。 |
CullingGroup | 创建一个 CullingGroup。 |
Dispose | 立即清理 CullingGroup 使用的所有内存。 |
EraseSwapBack | 通过将最终球体移到给定包围球体上,擦除此包围球体。 |
GetDistance | 获取给定球体的当前距离带索引。 |
IsVisible | 如果当前可从起作用的任何摄像机看到索引处的包围球体,则返回 true。 |
QueryIndices | 检索具有特定可见性和/或距离状态的球体的索引。 |
SetBoundingDistances | 设置该组应计算的“距离带”的包围距离,以及有关应如何处理属于每个距离带的球体的选项。 |
SetBoundingSphereCount | 设置包围球体数组中实际正在使用的包围球体数量。 |
SetBoundingSpheres | 设置 CullingGroup 应为其计算剔除的包围球体定义的数组。 |
SetDistanceReferencePoint | 设置在测量距离带时作为起点的参考点。 |
StateChanged | 该委托用于在球体的距离或可见性状态已改变时接收回调。 |
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