index | 该包围球体的索引。 |
bool 如果该球体可见,则为 true;如果不可见,则为 false。
如果当前可从起作用的任何摄像机看到索引处的包围球体,则返回 true。
注意,此方法使用最近计算的可见性状态。在渲染前会立即更新可见性,因此在 Update/LateUpdate 中使用此方法将根据前一帧的计算提供结果。
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