name | 参数名称。 |
id | 参数 ID。 |
value | 新的参数值。 |
设置给定整数参数的值。
可以使用该方法触发动画器状态之间的过渡。使用整数而不是浮点数或布尔值的一种方法是将其用于具有多个状态的对象,例如方向(向左转、向右转等)。每个方向可以对应一个数字,而不必每次重置的多个布尔值。
有关设置动画器的更多信息,请参阅有关动画的文档。
注意:可以按名称或 ID 号识别参数,但名称或 ID 号必须与要在 AnimatorController 中更改的参数相同。
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