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    Class SynthesizedObjectTestSettings

    This holds references to pre-configured game objects for use in the SynthesizedObject tests

    Inheritance
    Object
    ScriptableSettingsBase
    ScriptableSettingsBase<SynthesizedObjectTestSettings>
    ScriptableSettings<SynthesizedObjectTestSettings>
    SynthesizedObjectTestSettings
    Inherited Members
    ScriptableSettings<SynthesizedObjectTestSettings>.instance
    ScriptableSettingsBase<SynthesizedObjectTestSettings>.k_HasCustomPath
    ScriptableSettingsBase<SynthesizedObjectTestSettings>.s_Instance
    ScriptableSettingsBase<SynthesizedObjectTestSettings>.Save(String)
    ScriptableSettingsBase<SynthesizedObjectTestSettings>.GetFilePath()
    ScriptableSettingsBase.k_PathExceptionMessage
    ScriptableSettingsBase.GetInstanceByType(Type)
    ScriptableSettingsBase.OnLoaded()
    Namespace: Unity.MARS.Tests
    Syntax
    [ScriptableSettingsPath("Packages/com.unity.mars/Tests/Runtime/Database/SynthesizedObject")]
    public class SynthesizedObjectTestSettings : ScriptableSettings<SynthesizedObjectTestSettings>

    Properties

    SynthesizedObject

    Declaration
    public GameObject SynthesizedObject { get; }
    Property Value
    Type Description
    GameObject

    Test1QueryObject

    Declaration
    public GameObject Test1QueryObject { get; }
    Property Value
    Type Description
    GameObject

    Test2QueryObject

    Declaration
    public GameObject Test2QueryObject { get; }
    Property Value
    Type Description
    GameObject

    Test3QueryObject1

    Declaration
    public GameObject Test3QueryObject1 { get; }
    Property Value
    Type Description
    GameObject

    Test3QueryObject2

    Declaration
    public GameObject Test3QueryObject2 { get; }
    Property Value
    Type Description
    GameObject
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