将实例 ID 转换为对对象的引用。
如果对象不是从磁盘加载的,请从磁盘加载该对象。
Editor Window to enter the instance ID and print the name of the object.
using UnityEngine; using UnityEditor;
public class InstanceIDToObjectExample : EditorWindow { static int id;
[MenuItem("Example/ID To Name")] static void Init() { // Get existing open window or if none, make a new one: InstanceIDToObjectExample window = (InstanceIDToObjectExample)EditorWindow.GetWindow(typeof(InstanceIDToObjectExample)); window.Show(); }
void OnGUI() { id = EditorGUILayout.IntField("Instance ID:", id); if (GUILayout.Button("Find Name")) { Object obj = EditorUtility.InstanceIDToObject(id); if (!obj) Debug.LogError("No object could be found with instance id: " + id); else Debug.Log("Object's name: " + obj.name); } }
void OnInspectorUpdate() { Repaint(); } }