图形设备使用的图形 API 类型和驱动程序版本(只读)。
返回标识低级图形 API 类型和驱动程序版本的字符串。
在大多数情况下,当您需要检测所使用的图形 API 时,
使用 SystemInfo.graphicsDeviceType 会容易得多。
对于 OpenGL API,返回的字符串将包含“OpenGL
”,后跟“major.minor
”格式的版本,最后是方括号括起来的完整版本的字符串。
对于 Direct3D9 API,返回的字符串将包含“Direct3D 9.0c
”,后跟方括号括起来的驱动程序名称和版本。
对于 Direct3D11 API,返回的字符串将包含“Direct3D 11.0
”,后跟方括号括起来的功能级别。
另请参阅:SystemInfo.graphicsDeviceType、SystemInfo.graphicsDeviceName、SystemInfo.graphicsDeviceVendor。
using UnityEngine; public class ExampleClass : MonoBehaviour { void Start() { // Prints "OpenGL 2.0 [2.0 ATI-1.4.40]" on MacBook Pro running Mac OS X 10.4.8 // Prints "Direct3D 9.0c [atiumdag.dll 7.14.10.471]" on MacBook Pro running Windows Vista print(SystemInfo.graphicsDeviceVersion); } }
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