触摸触点在屏幕空间中的第一个位置(像素坐标)。
原始位置返回触摸触点的原始位置,并且在拖动触摸时不会改变。如果需要触摸的当前位置,请参阅 Touch.position。
屏幕或窗口的左下角坐标为 (0, 0)。屏幕或窗口的右上角坐标为 (Screen.width, Screen.height)。
// This script outputs the raw position of an active touch contact
// Attach this script to a GameObject // Create a Text GameObject (GameObject>UI>Text) // Attach the Text to the Text field in the Inspector window of your GameObject
using UnityEngine; using UnityEngine.UI;
public class TouchRawPositionExample : MonoBehaviour { public Text m_Text;
void Update() { if (Input.touchCount > 0) { Touch touch = Input.GetTouch(0);
// Update the Text on the screen depending on the raw position of the touch // NOTE: rawPosition doesn't change when the touch contact is dragged m_Text.text = "Raw Position : " + touch.rawPosition; } else { m_Text.text = "No touch contacts"; } } }
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.