ExecuteCommand 或 ValidateCommand 事件的名称。
可用命令为:
“Copy”、“Cut”、“Paste”、
“Delete”、“SoftDelete”、“Duplicate”、
“FrameSelected”、“FrameSelectedWithLock”、
“SelectAll”、“Find”和“FocusProjectWindow”。
仅在该 Editor 中发送。
另请参阅:EventType.ExecuteCommand、EventType.ValidateCommand。
using UnityEngine;
public class EventCmdNameExample : MonoBehaviour { // Detects commands executed and prints them. void OnGUI() { Event e = Event.current;
if (e.commandName != "") Debug.Log("Command recognized: " + e.commandName); } }