Version: 2020.2

Event.commandName

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public string commandName ;

描述

ExecuteCommand 或 ValidateCommand 事件的名称。

可用命令为:

“Copy”、“Cut”、“Paste”、 “Delete”、“SoftDelete”、“Duplicate”、 “FrameSelected”、“FrameSelectedWithLock”、 “SelectAll”、“Find”和“FocusProjectWindow”。

仅在该 Editor 中发送。

另请参阅:EventType.ExecuteCommandEventType.ValidateCommand

using UnityEngine;

public class EventCmdNameExample : MonoBehaviour { // Detects commands executed and prints them. void OnGUI() { Event e = Event.current;

if (e.commandName != "") Debug.Log("Command recognized: " + e.commandName); } }