Lens Flare component
Halo component

# Flare Layer component

In the Built-in Render Pipeline, if you want a Camera to see lens flares, you must attach a Flare Layer component to the Camera’s GameObject.

Note: This workflow is compatible only with the Built-in Render Pipelne. For similar functionality in other render pipelines, see Lens flares and halos.


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  • Lens Flare component
    Halo component