Version: 2020.2
public static bool actionKey ;

描述

是否按住了平台相关的“action”修改键?(只读)

该键在 macOS 上为 Command,在 Windows 上为 Control。


Action 键的用法,未按下键/已按下键。

using UnityEngine;
using UnityEditor;

// Shows a password field with some "hidden" text. // When the user presses the action key the password field becomes a text field.

class EditorGUIActionKey : EditorWindow { string text = "This is some text";

[MenuItem("Examples/Show Hide password")] static void Init() { var window = GetWindow<EditorGUIActionKey>(); window.position = new Rect(0, 0, 250, 60); window.Show(); }

void OnGUI() { // Show the contents if (EditorGUI.actionKey) { text = EditorGUI.TextField(new Rect(0, 5, 245, 20), "Shown Text:", text); } else { // show the pasword field text = EditorGUI.PasswordField(new Rect(0, 5, 245, 20), "Hidden Text:", text); } if (GUI.Button(new Rect(0, 30, 250, 20), "Close")) this.Close(); }

void OnInspectorUpdate() { Repaint(); } }