Version: 2020.1

EditorWindow.mouseOverWindow

切换到手册
public static EditorWindow mouseOverWindow ;

描述

当前在鼠标光标下的 EditorWindow。(只读)

如果光标下没有窗口,则 mouseOverWindow 可以为 null。

另请参阅:focusedWindow

\ 将鼠标移动到其他 Unity 窗口之上,以自动聚焦这些窗口。

// mouseOverWindow example
//
// The window appears in front of the editor.  When you move
// the cursor over a Unity object the type of it will be
// shown in this new window.

using UnityEngine; using UnityEditor;

public class MouseOverWindowExample : EditorWindow { string mouseOver = "Nothing...";

[MenuItem("Examples/mouseOver")] static void Init() { GetWindow<MouseOverWindowExample>("mouseOver"); }

void OnGUI() { GUILayout.Label("Mouse over:\n" + mouseOver); if (GUILayout.Button("Close")) { this.Close(); }

mouseOver = EditorWindow.mouseOverWindow ? EditorWindow.mouseOverWindow.ToString() : "Nothing..."; }

void OnInspectorUpdate() { if (EditorWindow.mouseOverWindow) { EditorWindow.mouseOverWindow.Focus(); }

this.Repaint(); } }