x | 用于访问像素的 X 坐标。 |
y | 用于访问像素的 Y 坐标。 |
z | 用于访问像素的 Z 坐标。 |
mipLevel | 要访问的 Mipmap 级别。 |
Color 像素的颜色。
返回像素颜色,它表示一个在坐标 (x,y,z) 处的 Mip 级别 3D 纹理。
纹理必须在导入设置中设置了 Read/Write Enabled 标志,否则此函数将失败。在使用 Crunch 纹理压缩的纹理上,GetPixel 不可用。
另请参阅:SetPixel、SetPixels、SetPixels32、GetPixelBilinear、GetPixels、GetPixels32、Apply 函数。
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