描述

向下箭头键。

将此用作函数(如 Input.GetKey)的参数可检测用户按下向下箭头键的时间。

另请参阅:Input.GetKeyInput.GetKeyDownInput.GetKeyUp

//Attach this to a GameObject
//This script tells when the down arrow key is pressed and when it is released
using UnityEngine;

public class Example : MonoBehaviour { void Update() { //Detect when the down arrow key is pressed down if (Input.GetKeyDown(KeyCode.DownArrow)) Debug.Log("Down Arrow key was pressed.");

//Detect when the down arrow key has been released if (Input.GetKeyUp(KeyCode.DownArrow)) Debug.Log("Down Arrow key was released."); } }