Version: 2019.1
Animation clip Playable Asset properties
Control clip common properties

Audio clip properties

Use the Inspector window to change the properties of an Audio clip. These properties include the name, timing, play speed, blend properties, audio media, and loop option.

Inspector window when selecting an Audio clip in the Timeline window
Inspector window when selecting an Audio clip in the Timeline window

显示名称

The name of the Audio clip shown in the Timeline window. This is not the name of the audio file that Unity uses for the waveform. For information on audio file properties, see Audio Playable Asset.

Clip Timing 属性

Use the Clip Timing properties to position, change the duration, change the ease-in and ease-out duration, and adjust the play speed of the Audio clip.

Most timing properties are expressed in both seconds (s) and frames (f). When specifying seconds, a Clip Timing property accepts decimal values. When specifying frames, a property only accepts integer values. For example, if you attempt to enter 12.5 in a frames (f) field, the Inspector window sets the value to 12 frames.

Depending on the selected Clip Edit mode, changing the Start, End, or Duration may blend, ripple, or replace Audio clips on the same track.

属性 描述
Start The frame or time (in seconds) when the clip starts. Changing the Start property changes the position of the clip on its track in the Timeline Asset.
Changing the Start also affects the End. Changing the Start sets the End to the new Start value plus the Duration.
End The frame or time (in seconds) when the clip ends.
Changing the End also affects the Start. Changing the End sets the Start to the new End value minus the Duration.
Duration The duration of the clip in frames or seconds.
Changing the Duration also affects the End. Changing the Duration sets the End to the Start value plus the new Duration.

Blend Curves

Use the Blend Curves to customize the fade-in and fade-out between the outgoing and incoming Audio clips. See Blending clips for details on how to blend clips and customize blend curves.

When easing-in or easing-out Audio clips, use the Blend Curves to customize the curve that fades-in or fades-out an Audio clip. See Easing-in and Easing-out clips for details.

Audio Playable Asset

使用 Audio Playable Asset 属性可选择音频剪辑使用的音频文件,并设置所选音频剪辑是循环播放(启用 Loop)还是播放一次(禁用 Loop)。


  • 2019–08–20 页面已发布并只进行了有限的编辑审查
Animation clip Playable Asset properties
Control clip common properties