public static Object[] objects ;

描述

来自场景的实际未过滤选择。

将返回所有对象,包括项目中的资源。您还可以将对象分配给选择。

另请参阅:Selection.instanceIDs


Scriptable Wizard that lets you select GameObjects by their tag.

using UnityEngine;
using UnityEditor;

class SelectAllOfTag : ScriptableWizard { string tagName = "ExampleTag";

[MenuItem("Example/Select All of Tag...")] static void SelectAllOfTagWizard() { ScriptableWizard.DisplayWizard( "Select All of Tag...", typeof(SelectAllOfTag), "Make Selection"); }

void OnWizardCreate() { GameObject[] gos = GameObject.FindGameObjectsWithTag(tagName); Selection.objects = gos; } }