threadGroupName | The name of the thread group the thread belongs to. |
threadName | 线程的名称。 |
Enables profiling on the thread which calls this method.
Makes the thread show up with its registered name in the Profiler Timeline View, showing the duration of each sample on the thread.
Samples which cross frame boundary are sliced and might contribute time to multiple frames.
Multiple calls of BeginThreadProfiling on the same thread have no effect. You can only set group and name once.
Calling the function on the main thread will produce an error.
using UnityEngine; using UnityEngine.Profiling; using System.Threading;
public class ExampleClass : MonoBehaviour { CustomSampler sampler; void Start() { sampler = CustomSampler.Create("MyCustomSampler"); var thread = new Thread(MyThreadFunc) { IsBackground = true }; thread.Start(); }
void MyThreadFunc() { Profiler.BeginThreadProfiling("My threads", "My thread 1"); // Now samples will show up in the profiler timeline view for (int i = 0; i < 10; i++) { sampler.Begin(); // ... sampler.End(); }
// Unregister the thread before exit Profiler.EndThreadProfiling(); } }
注意:
应始终在线程销毁之前调用 Profiler.EndThreadProfiling 来释放内部资源。
另请参阅:Profiler.EndThreadProfiling、CustomSampler。