在当前布局组中插入空白元素。
The direction of the space is dependent on the layout group you're currently in when issuing the command. If in a vertical group, the space will be vertical:
Note: This will override the GUILayout.ExpandWidth and GUILayout.ExpandHeight
\
两个按钮间 20px 的空白元素。
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { GUILayout.Button("I'm the first button"); GUILayout.Space(20); GUILayout.Button("I'm a bit further down"); } }
在水平组中,pixels
衡量的是水平方向:
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { GUILayout.BeginHorizontal(); GUILayout.Button("I'm the first button"); GUILayout.Space(20); GUILayout.Button("I'm the second button"); GUILayout.EndHorizontal(); } }