Version: 2017.1
public Collider collider ;

描述

车轮所撞击的其他 Collider

var wheel: WheelCollider;

function Start() { wheel = GetComponent.<WheelCollider>(); }

// When attached to the WheelCollider, modifies tire friction based on // static friction of the ground material. function FixedUpdate() { var hit : WheelHit;

if(wheel.GetGroundHit(hit)) { wheel.forwardFriction.stiffness = hit.collider.material.staticFriction; wheel.sidewaysFriction.stiffness = hit.collider.material.staticFriction; } }