指定一个 Selectable UI GameObject,在按下上箭头键时突出显示。
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class HighlightOnKey : MonoBehaviour { public Button btnSave; public Button btnLoad;
public void Start() { // get the Navigation data Navigation navigation = btnLoad.navigation;
// switch mode to Explicit to allow for custom assigned behavior navigation.mode = Navigation.Mode.Explicit;
// highlight the Save button if the up arrow key is pressed navigation.selectOnUp = btnSave;
// reassign the struct data to the button btnLoad.navigation = navigation; } }