开始使用自定义标签分析一段代码。
This will show up in the Profiler hierarchy. Profiler.BeginSample is conditionally compiled away using ConditionalAttribute. Thus it will have zero overhead, when it is deployed in non-Development Build.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { Profiling.Profiler.BeginSample("MyPieceOfCode"); Profiling.Profiler.EndSample(); } }