Version: 2017.1

描述

访问粒子系统的噪点模块。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var no = ps.noise; no.enabled = true; no.strength = 1.0f; no.quality = ParticleSystemNoiseQuality.High; } }