Version: 2017.1
public int playerLimit ;

描述

最大玩家数限制。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { HostData[] hostData = MasterServer.PollHostList(); foreach (HostData element in hostData) { Debug.Log(element.gameName + " max spots: " + element.playerLimit); } } }