Draw a line going through the list of all points.
注意:如果您希望拥有恒定屏幕大小的手柄,请使用 HandleUtility.GetHandleSize。
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连接场景视图中所有对象的折线。
// Draw lines to the connected game objects that a script has.
// if the target object doesnt have any game objects attached
// then it draws a line from the Last checked object to 0,0,0
@CustomEditor (ConnectedPolyLine)
class ConnectedPolyLineHandle extends Editor {
var positions : Vector3[];
function OnSceneGUI () {
if(target.polyLineObjs.Length > 0)
positions = new Vector3[target.polyLinesObjs.Length];
for(var i = 0; i < target.polyLineObjs.Length; i++)
if(target.polyLineObjs[i])
positions[i] = target.polyLineObjs[i].transform.position;
else
positions[i] = Vector3.zero;
Handles.DrawPolyLine(positions);
}
}
附加到此手柄的脚本:
//ConnectedPolyLine.js
var polyLineObjs : GameObject[];