Version: 2017.1

GUI.FocusWindow

切换到手册
public static void FocusWindow (int windowID);

参数

windowID Window 调用中创建该窗口时使用的标识符。

描述

使某个窗口成为激活窗口。

另请参阅:GUI.UnfocusWindow。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private Rect windowRect = new Rect(20, 20, 120, 50); private Rect windowRect2 = new Rect(20, 80, 120, 50); void OnGUI() { windowRect = GUI.Window(0, windowRect, DoMyFirstWindow, "First"); windowRect2 = GUI.Window(1, windowRect2, DoMySecondWindow, "Second"); } void DoMyFirstWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Focus other")) GUI.FocusWindow(1); } void DoMySecondWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Focus other")) GUI.FocusWindow(0); } }