Version: 2017.1
public static Rect BeginVertical (params GUILayoutOption[] options);
public static Rect BeginVertical (GUIStyle style, params GUILayoutOption[] options);


style 可选 GUIStyle
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.



此方法是对 GUILayout.BeginVertical 的扩展。可用于 创建复合控件。

\ 垂直复合组。

// Create a Vertical Compound Button

using UnityEngine; using UnityEditor;

public class BeginVerticalExample : EditorWindow { [MenuItem("Examples/Begin-End Vertical usage")] static void Init() { BeginVerticalExample window = (BeginVerticalExample) EditorWindow.GetWindow(typeof(BeginVerticalExample), true, "My Empty Window"); window.Show(); }

void OnGUI() { Rect r = (Rect)EditorGUILayout.BeginVertical("Button"); if (GUI.Button(r, GUIContent.none)) Debug.Log("Go here"); GUILayout.Label("I'm inside the button"); GUILayout.Label("So am I"); EditorGUILayout.EndVertical(); } }