Version: 2017.1
public float delay ;

描述

回声延时,以 ms 为单位。范围从 10 到 5000。默认值为 500。

using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioEchoFilter))] public class ExampleClass : MonoBehaviour { void Start() { GetComponent<AudioEchoFilter>().delay = 5000; } }