Class WaitForCoroutine
Delays flow by waiting until a nested coroutine has completed.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Time", 8)]
[UnitDisplay("Wait For Coroutine")]
public class WaitForCoroutine : WaitUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Properties
coroutine
The nested coroutine to await.
Declaration
[DoNotSerialize]
public ValueInput coroutine { get; }
Property Value
Type | Description |
---|---|
ValueInput |
Methods
Await(Flow)
Declaration
protected override IEnumerator Await(Flow flow)
Parameters
Type | Name | Description |
---|---|---|
Flow | flow |
Returns
Type | Description |
---|---|
IEnumerator |
Overrides
Definition()
Declaration
protected override void Definition()