Class VariablesSaver
Listens to the OnApplicationQuit on OnApplicationPause hooks to trigger the serialization of saved variables into PlayerPrefs.
Namespace: Ludiq.Bolt
Syntax
[Singleton(Name = "Variables Saver", Automatic = true, Persistent = true)]
[Extract(false)]
[Obsolete("Use the new class variables system instead.")]
public class VariablesSaver : MonoBehaviour, ISingleton
Properties
instance
Declaration
public static VariablesSaver instance { get; }
Property Value
Type | Description |
---|---|
VariablesSaver |
Methods
Instantiate()
Declaration
public static void Instantiate()
Require()
Declaration
public static void Require()