Class EqualityComparison
Compares two inputs to determine if they are equal or not equal.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Logic", 4)]
[UnitDisplay("Equality", "Comparison", null)]
[Obsolete("Use the new reflected logic operators instead.")]
public sealed class EqualityComparison : Unit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Properties
a
The first input.
Declaration
[DoNotSerialize]
public ValueInput a { get; }
Property Value
Type | Description |
---|---|
ValueInput |
b
The second input.
Declaration
[DoNotSerialize]
public ValueInput b { get; }
Property Value
Type | Description |
---|---|
ValueInput |
equal
Whether A is equal to B.
Declaration
[DoNotSerialize]
[UnitPortDisplay("A = B")]
public ValueOutput equal { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
notEqual
Whether A is different than B.
Declaration
[DoNotSerialize]
[UnitPortDisplay("A ≠ B")]
public ValueOutput notEqual { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
Methods
Definition()
Declaration
protected override void Definition()
Overrides
Ludiq.Bolt.Unit<Ludiq.Bolt.FlowGraph>.Definition()