Version: 2022.3
LanguageEnglish
  • C#

InputDevices.GetDevicesAtXRNode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void GetDevicesAtXRNode(XR.XRNode node, List<InputDevice> inputDevices);

Parameters

node The XRNode that owns the requested device.
inputDevices A List of type InputDevices to receive the available input devices.

Description

Gets a list of active input devices available to the XR Input Subsystem at a given XRNode endpoint.