Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Tilemap.GetAnimationFrame

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Declaration

public int GetAnimationFrame(Vector3Int position);

Parameters

position Grid cell position.

Returns

int Returns the current animation frame. Returns -1 when there is no animation for the Tile at the given position.

Description

Retrieves the current animation frame for a Tile at the given position.

This method returns the current animation frame for a Tile at the given position. If there is no animation for the Tile at the given position, then this returns -1.