Version: 2019.4
LanguageEnglish
  • C#

TextureImporter.GetAutomaticFormat

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public TextureImporterFormat GetAutomaticFormat(string platform);

Returns

TextureImporterFormat Format chosen by the system for the provided platform, TextureImporterFormat.Automatic if the platform does not exist.

Description

Returns the TextureImporterFormat that would be automatically chosen for this platform.

The options for the platform string are "Standalone", "Web", "iPhone", "Android", "WebGL", "Windows Store Apps", "PS4", "PSM", "XboxOne", "Nintendo 3DS" and "tvOS".