TextureImporter.ClearPlatformTextureSettings

Switch to Manual

Declaration

public void ClearPlatformTextureSettings(string platform);

Parameters

platform The platform whose settings are to be cleared (see below).

Description

Clears specific target platform settings.

Refer to NamedBuildTarget for a list of valid platforms. To get the name of a platform as a string, use the TargetName property. For example, UnityEditor.Build.NamedBuildTarget.Standalone.TargetName.


Did you find this page useful? Please give it a rating: