Version: 2019.2
  • C#


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public uint paddingPower;


The amount of extra padding between packed sprites.

Expressed as the power of 2 minus 1 (i.e. paddingPower of 0 enforces a 2 pixel gap between, paddingPower of 1 - 4 pixel gap, paddingPower of 2 - 8 pixel gap, etc.). This can be used to prevent sprites from bleeding into each other in lower mip levels.

Did you find this page useful? Please give it a rating: