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public method BakeMesh(mesh: Mesh): void;
public void BakeMesh(Mesh mesh);


mesh A static mesh that will receive the snapshot of the skinned mesh.


Creates a snapshot of SkinnedMeshRenderer and stores it in mesh.

The vertices are relative to the SkinnedMeshRenderer Transform component. Note that the snapshot is still computed even when updateWhenOffscreen is set to false and the skinned mesh object is currently offscreen.

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