Version: 2022.3
LanguageEnglish
  • C#

SearchPropositionFlags.QueryBuilder

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Indicates that the search propositions are fetched for the query block selector.

static IEnumerable<SearchProposition> EnumerateDecalPropositions(SearchContext context, SearchPropositionOptions options)
{
    if (!options.flags.HasAny(SearchPropositionFlags.QueryBuilder))
        yield break;

    var shaderIcon = EditorGUIUtility.Load("Shader Icon") as Texture2D;
    yield return new SearchProposition(category: "Affects", label: "Base Color", replacement: "affectalbedo=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Normal", replacement: "affectnormal=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Metal", replacement: "affectmetal=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Ambient Occlusion", replacement: "affectao=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Smoothness", replacement: "affectsmoothness=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Emission", replacement: "affectemission=1", icon: shaderIcon);
}