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|buildIndex||Build index as shown in the Build Settings window.|
Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.
Get a Scene struct from a build index.
This method will return a valid Scene if a Scene has been added to the build settings at the given build index AND the Scene is loaded. If it has not been loaded yet the SceneManager cannot return a valid Scene.
See Also: SceneManager.GetSceneAt, SceneUtility.GetBuildIndexBySceneName.