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|x||The X value the rect is measured from.|
|y||The Y value the rect is measured from.|
|width||The width of the rectangle.|
|height||The height of the rectangle.|
Creates a new rectangle.
Note: Rect represents an abstract rectangle, and can be used in a variety of situations. As such, Rects don't have an explicit top, bottom, left or right. For example, Y values in Camera space are measured from the bottom of the screen, but Y values in Editor GUI space are measured from the top of the window, therefore whether the Y value of a Rect is its "top" or "bottom" will vary depending on where you use the Rect value. You can refer to the corners by using Rect.min and Rect.max.
|position||The position of the minimum corner of the rect.|
|size||The width and height of the rect.|
Creates a rectangle given a size and position.
This form of the constructor is convenient when you are already working with Vector2 values.
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